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GrimOld Camp

Citizen · Old Camp

Grim

Old Camp的Citizen. 会与玩家交谈。

有对话GuideInExtremoWaitOwnershipStartWaitGuide
营地
Old Camp
公会
Citizen
作息
5

在哪里找到 Grim

Location of Grim on the overworld map

地点

地区
旧营地
在主世界

任务

1 项任务

战斗

Their stats

60

Health

6

Strength

25

Dexterity

Base attributes at Gothic (Standard) difficulty.

Typical Citizen armour

Not confirmed

No martial armour on record for the Citizen. Expect little to no protection beyond plain clothing.

Their weapon

Nail ClubSignature
Damage
11
Damage type
Blunt
Needs Strength
7
Worth
13

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·1 to 2 hits to drop

You drop Grim in 1 to 2 hits; they drop you in 3 to 5.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 1 to 2 hits to drop

A weak-spot hit can spike higher.

Target health

Grim's health.

Grim's Edge armour0 (typical)
Their hit on you18 to 31

Nail Club (about 25 Dexterity) drops you in 3 to 5 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.

战利品

These are the items Grim actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

语音与对话

语音台词
27
主角场景
15
对话话题
16

对话

15 个话题
And here we are. Far out, where Diego can't hear you. 2 行台词
  1. And here we are. Far out, where Diego can't hear you.
  2. Bloodwyn sends his regards.
I take it you ain't interested in digging. In that case your best bet is to join the Shadows. As far as I know, you'll need someone to vouch for you. Someone to show you the ropes. 5 行台词
  1. I take it you ain't interested in digging. In that case your best bet is to join the Shadows. As far as I know, you'll need someone to vouch for you. Someone to show you the ropes.
  2. You should stick with Diego - I did, too. He's all right.
  3. Later on, your mentor is gonna give you a test of his own - but only AFTER you've scored some points with the other Shadows.
  4. Once you've passed that, they'll let you see Gomez. Then it's up to him.
  5. How do I get accepted into the camp?
Hey, you! You must be the freshie who's been trying to get into our camp. 6 行台词
  1. Hey, you! You must be the freshie who's been trying to get into our camp.
  2. Well. I could help you ...
  3. I saw a guy right outside the camp, bragging about how he's stolen some sort of amulet from the ore barons. Nicked it right off the last convoy.
  4. He probably still has it on him. If we take him and his pal on together, we might just make it - I can't do it by myself. What do you say?
  5. And if I am?
  6. How?
Great! Tell me when you're ready.2 行台词
  1. Great! Tell me when you're ready.
  2. I'm in.
Really? You're not gonna make it far like this. Let me know if you change your mind. 2 行台词
  1. Really? You're not gonna make it far like this. Let me know if you change your mind.
  2. Not interested. Go find someone else.
All right, all right, halves it is. Guess it'll be enough for the two of us. So - you're in? 2 行台词
  1. All right, all right, halves it is. Guess it'll be enough for the two of us. So - you're in?
  2. 还是算了吧。要么平分,要么你自己去打。
What do you think? I'll take it back to the barons and get myself a nice word. But don't worry, I'll tell them you gave me a hand. That'll earn you some points with Gomez. 2 行台词
  1. What do you think? I'll take it back to the barons and get myself a nice word. But don't worry, I'll tell them you gave me a hand. That'll earn you some points with Gomez.
  2. What do we do with that amulet?
So far, I convinced Dexter, Sly, and Fingers. They're pretty important. 2 行台词
  1. So far, I convinced Dexter, Sly, and Fingers. They're pretty important.
  2. How's your progress with the Shadows?
Oh, man! Did you know In Extremo is here?1 行台词
  1. Oh, man! Did you know In Extremo is here?
It's fine. So long as you pay the warders ... 2 行台词
  1. It's fine. So long as you pay the warders ...
  2. What's it like living here?
Oh, come on - we're both playing the same game, aren't we? I don't wanna work in those mines either. 5 行台词
  1. Oh, come on - we're both playing the same game, aren't we? I don't wanna work in those mines either.
  2. That's why I'll just do what the warders tell me. It's the only way they'll ever take me in.
  3. Take your best guess. Never cross a warder, man - that's the first and most important lesson everyone learns in here.
  4. It's nothing personal. So - are we good? Or do you want me to beat you up again?
  5. Asshole.
我早就没事了。很高兴你能理解我。以后我就站在你这边了。 3 行台词
  1. 我早就没事了。很高兴你能理解我。以后我就站在你这边了。
  2. If you ever need someone to give you backup, let me know. I owe you one.
  3. Let's the bury the hatchet.
Oh, come on, man ... 2 行台词
  1. Oh, come on, man ...
  2. Shut up and fight.
Music to my ears. 2 行台词
  1. Music to my ears.
  2. Let's go get that amulet.
I can't tell you that, man. It's confidential. 2 行台词
  1. I can't tell you that, man. It's confidential.
  2. What was YOUR test?

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