Swamp CampTPL · Swamp Camp
Gor Na Ran
Swamp CampのTPL. プレイヤーと話す。
- キャンプ
- Swamp Camp
- ギルド
- TPL
- 日課
- 7
Gor Na Ranの居場所
戦闘
Their stats
190
Health
19
Strength
105
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Gor Na Ran wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Gor Na Ran in 4 to 6 hits; they drop you in 1.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 4 to 6 hits to drop
A weak-spot hit can spike higher.
Gor Na Ran's health.
Custodian's Blade (about 105 Dexterity) drops you in 1 hit through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
戦利品
Confirmed drops

Custodian's Blade
Signature weapon
1404
Light Crossbow
Carried

Bolt
Carried
x24
Root Soup
Carried

Green Novice
Carried
These are the items Gor Na Ran actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
ボイスと会話
- ボイス行
- 0
- 主人公シーン
- 1
- 会話トピック
- 1
会話
1トピックKeeping out the swampsharks. 4行
- Keeping out the swampsharks.
- I'd give those beasts a wide berth if I were you. They'll swallow you whole, and I mean it when I say that.
- Anyway. Duty calls.
- ここで何をしてるんだ?






