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KyleOld Camp

Citizen · Old Camp

Kyle

Citizen del Old Camp. Parla con il giocatore.

Ha dialoghiOwnershipStart
Campo
Old Camp
Gilda
Citizen
Routine
2

Dove trovi Kyle

Location of Kyle on the overworld map

Luogo

Regione
Campo Vecchio
Sulla mappa

Combattimento

Their stats

50

Health

5

Strength

15

Dexterity

Base attributes at Gothic (Standard) difficulty.

Typical Citizen armour

Not confirmed

No martial armour on record for the Citizen. Expect little to no protection beyond plain clothing.

Their weapon

PickaxeSignature
Damage
7
Damage type
Edge
Needs Strength
5
Worth
4

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·1 to 2 hits to drop

You drop Kyle in 1 to 2 hits; they drop you in 5 to 8.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 1 to 2 hits to drop

A weak-spot hit can spike higher.

Target health

Kyle's health.

Kyle's Edge armour0 (typical)
Their hit on you10 to 17

Pickaxe (about 15 Dexterity) drops you in 5 to 8 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.

Bottino

These are the items Kyle actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voce e dialoghi

Battute vocali
8
Scene con l'eroe
1
Argomenti di dialogo
2

Conversazioni

2 argomenti
How many times do I gotta tell you bastards to stop runnin' through me hut?!1 battuta
  1. How many times do I gotta tell you bastards to stop runnin' through me hut?!
You're the problem! You and your lot!8 battute
  1. You're the problem! You and your lot!
  2. All I wanted was a hut for meself.
  3. È vero, mi hanno consigliato di non costruirla qui, ma cosa potevo fare? Tutti gli altri posti erano già occupati.
  4. Certo che almeno UNO di quei bastardi poteva dirmi cosa sarebbe successo se l'avessi costruita qui!
  5. Well, you're lookin' at it! I'd just finished buildin', and then, on the first day I got back from the mine, the house had a second fuckin' door!
  6. Those bloody arseholes, I hate them! I can't tell you how much I hate them!
  7. EVERYONE just walks through here like they own this place. EVERYONE!
  8. Hai un problema?

Altri del Old Camp