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CaineSwamp Camp

Novice · Swamp Camp

Caine

Novice del Swamp Camp. Parla con il giocatore.

Ha dialoghiDeadOwnershipStart
Campo
Swamp Camp
Gilda
Novice
Routine
3

Dove trovi Caine

Location of Caine on the overworld map

Luogo

Regione
Campo Palude
Sulla mappa

Stato nella storia

Muore durante la storiaRoutine: Dead

Combattimento

Their stats

70

Health

7

Strength

15

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Novice's ArmorNovice armour
Edge0
Blunt5
Point5
Energy0
Fire3
Ice3
Wind3

The armour Caine wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Withered AxeSignature
Damage
13
Damage type
Edge
Needs Strength
9
Worth
12

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·2 hits to drop

You drop Caine in 2 hits; they drop you in 4 to 7.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 2 hits to drop

A weak-spot hit can spike higher.

Target health

Caine's health.

Caine's Edge armour0
Their hit on you13 to 23

Withered Axe (about 15 Dexterity) drops you in 4 to 7 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Bottino

Confirmed drops

These are the items Caine actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voce e dialoghi

Battute vocali
17
Scene con l'eroe
6
Argomenti di dialogo
6

Conversazioni

2 argomenti
Mhmm... È un grande alchimista, forse il migliore della Colonia. Ed è un uomo di fede, un vero credente. 2 battute
  1. Mhmm... È un grande alchimista, forse il migliore della Colonia. Ed è un uomo di fede, un vero credente.
  2. Cos'altro puoi dirmi sul tuo maestro?
Il succo onirico, sì. Il Maestro Kalom paga bene per l'icore.4 battute
  1. Il succo onirico, sì. Il Maestro Kalom paga bene per l'icore.
  2. Ma non farti strane idee, hai capito? I pidocchi di miniera sono pericolosi e difficili da uccidere. Se vuoi saperne di più, magari parla con i templari. Prova con, ehm... com'è che si chiamava? Gor Na Drak.
  3. Va nella Vecchia Miniera ogni mattina e torna la sera.
  4. Crei pozioni con le mascelle di pidocchio di miniera?

Altri del Swamp Camp