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Viper Trader

Outsider · Old Mine

Viper

Outsider of the Old Mine. A trader you can buy from and sell to, carrying 1 goods.

Camp
Old Mine
Role
Outsider
In stock
1 goods

Buys & sells

1 goods

Values are the item's base worth in ore - the lumps of magic ore that are the Colony's only currency. What you actually pay or receive scales with the merchant's margin and your standing.

Where to find Viper

Location of Viper on the overworld map

Location

Camp
Old Mine
On overworld
Yes

Combat

Their stats

80

Health

8

Strength

40

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Shadow's DressShadow armour
Edge20
Blunt35
Point35
Energy10
Fire50
Ice30
Wind30

The armour Viper wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Thorn of WoundsSignature
Damage
18
Damage type
Edge
Needs Strength
15
Worth
38

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Even fight24 to 40 per hit·2 to 4 hits to drop

You drop Viper in 2 to 4 hits; they drop you in 2 to 3.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

24 to 40

per swing · 2 to 4 hits to drop

A weak-spot hit can spike higher.

Target health

Viper's health.

Viper's Edge armour-20
Their hit on you31 to 53

Thorn of Wounds (about 40 Dexterity) drops you in 2 to 3 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

These are the items Viper actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

More merchants of the Old Mine