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Wolf 商人

雇佣兵 · 新营地

Wolf

新营地的雇佣兵。一位你可以买进卖出的商人,备有 12 件商品,同时还训练Bow。

营地
新营地
身份
雇佣兵
库存
12 件商品

买卖

12 件商品

符文与卷轴

  • Schematic of Stonecrusher

    符文与卷轴

    110
  • Schematic of Steel Mace

    符文与卷轴

    104
  • Schematic of Morningstar

    符文与卷轴

    99
  • Schematic of Bloodfly Sting

    符文与卷轴

    53

书籍与文献

  • 血蝇

    书籍与文献

    40

杂货

数值是物品以矿石计的基础价值——那些魔法矿石的碎块是聚居地唯一的通货。

另外教授

1 项技能

在哪里找到 Wolf

Location of Wolf on the overworld map

地点

营地
新营地
在主世界

战斗

Their stats

Level 12+120 XP

2,000

Health

150

Strength

150

Dexterity

2,000

Mana

2,000

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Mercenary's ArmorMercenary armour
Edge150
Blunt150
Point150
Energy150
Fire150
Ice150
Wind150

Wolf's own protection values per damage channel - what your hits are reduced by. The Org Mercenary armour above is their gear.

Their weapon

MaceSignature
Damage
35
Damage type
Blunt
Needs Strength
27
Worth
197

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous1 per hit·2000 hits to drop

You drop Wolf in 2000 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

1

per connecting swing · 2000 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Wolf's health at Gothic.

Wolf's Edge protection-150
Their hit on you180

Mace (150 Strength) drops you in 1 hit through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

战利品

Confirmed drops

These are the items Wolf actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

更多新营地的商人