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通里克 商人

强盗 · Bandit Camp

通里克

Bandit Camp的强盗。一位你可以买进卖出的商人,备有 25 件商品.

营地
Bandit Camp
身份
强盗
库存
25 件商品

买卖

25 件商品

数值是物品以矿石计的基础价值——那些魔法矿石的碎块是聚居地唯一的通货。你实际付出或收到的金额会随商人的利润空间和你的声望浮动。

在哪里找到 通里克

Location of 通里克 on the overworld map

地点

营地
Bandit Camp
在主世界

战斗

Their stats

140

Health

14

Strength

100

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Bandit's DressBandit armour
Edge5
Blunt10
Point10
Energy0
Fire2
Ice2
Wind2

The armour Torik wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

ScepterSignature
Damage
26
Damage type
Edge
Needs Strength
20
Worth
100

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous33 to 55 per hit·3 to 5 hits to drop

You drop Torik in 3 to 5 hits; they drop you in 1 to 2.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

33 to 55

per swing · 3 to 5 hits to drop

A weak-spot hit can spike higher.

Target health

Torik's health.

Torik's Edge armour-5
Their hit on you72 to 121

Scepter (about 100 Dexterity) drops you in 1 to 2 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

战利品

These are the items Torik actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.