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SilasNew Camp

Org Mercenary · New Camp

Silas

New Camp的Org Mercenary. 会与玩家交谈。

有对话Start
营地
New Camp
公会
Org Mercenary
作息
1

在哪里找到 Silas

Location of Silas on the overworld map

地点

地区
新营地
在主世界

战斗

Their stats

Level 19+190 XP

300

Health

80

Strength

60

Dexterity

160

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Mercenary's ArmorMercenary armour
Edge24
Blunt24
Point25
Energy20
Fire20
Ice28
Wind18

Silas's own protection values per damage channel - what your hits are reduced by. The Org Mercenary armour above is their gear.

Their weapon

Silas' AxeSignature
Damage
55
Damage type
Edge
Needs Strength
45
Worth
202

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous36 per hit·9 hits to drop

You drop Silas in 9 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36

per connecting swing · 9 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Silas's health at Gothic.

Silas's Edge protection-24
Their hit on you130

Silas' Axe (80 Strength) drops you in 1 hit through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

战利品

Confirmed drops

These are the items Silas actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

语音与对话

语音台词
42
主角场景
2
对话话题
2

对话

2 个话题
Good ... too good, actually, the lads drink so much schnapps we can barely keep up.3 行台词
  1. Good ... too good, actually, the lads drink so much schnapps we can barely keep up.
  2. But I get it. What else should they use their nuggets for?
  3. How's business?
我想来杯喝的。1 行台词
  1. 我想来杯喝的。

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