ТренерTemplar · Болотный лагерь
Gornatoth
Templar из Болотный лагерь. Трать здесь очки обучения, чтобы изучить Ловкость, Мана, Сила, One Handed.
- Лагерь
- Болотный лагерь
- Роль
- Templar
- Учит
- 4 навыка
Учит
4 навыка- Поднимает Ловкость

Ловкость
АтрибутыDexterity represents your mastery, balance and control over your body.
1 learning point per attribute point.
- Поднимает Мана

Мана
АтрибутыMana fuels your magical abilities.
1 learning point per attribute point.
- Поднимает Сила

Сила
АтрибутыStrength expresses your physical prowess.
1 learning point per attribute point.

One Handed
Владение оружиемGoverns your effectiveness with one-handed weapons, unlocking advanced techniques like combos, parries, and critical strikes as your skill improves.
- Untrained-
- TrainedLearning points + ore
- MasterLearning points + ore
Two tiers - Trained, then Master - paid in learning points and ore.
Где найти Gornatoth
Бой
Their stats
Level 16+160 XP392
Health
100
Strength
80
Dexterity
200
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedGor Na Toth's own protection values per damage channel - what your hits are reduced by. The TPL armour above is their gear.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Gor Na Toth in 14 hits; they drop you in 1.
Your attack
Damage type
Your defence
Your hit
30
per connecting swing · 14 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Gor Na Toth's health at Gothic.
Custodian's Blade (100 Strength) drops you in 1 hit through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Лут
Confirmed drops

Custodian's Blade
Equipped weapon
1404
Torch
Carried

Green Novice
Carried
These are the items Gor Na Toth actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.




