Сможешь ли одолеть?
Это типичные цифры для класса, а не одно фиксированное существо. Точная сила, здоровье и снаряжение меняются от одного Рудокоп к другому, так что считай это путеводителем по бою, а не точной сводкой.
Their stats
Level 5+50 XP76
Health
15
Strength
10
Dexterity
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their armour
EstimatedTypical Digger kit. The exact piece varies from one to the next, so this shows the guild's armour as a guide.
Their weapon
- Damage
- 7
- Damage type
- Edge
- Needs Strength
- 5
- Worth
- 4
Typical Digger weapon, shown as a guide. The exact sidearm varies by instance.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Digger in 2 hits; they drop you in 5.
Your attack
Damage type
Your defence
Your hit
45
per connecting swing · 2 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Digger's health at Gothic.
Pickaxe (15 Strength) drops you in 5 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Typical Digger weapon; the exact one varies.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Добыча
Typical drops

Pickaxe
Carried
83%
Torch
Carried
62%
Beer
Carried
59%
Bread
Carried
53%
Apple
Carried
50%
Nail Club
Carried
35%
Aggregated from the confirmed inventories of every Рудокоп in the game: the percentage is how many of them carry the item, the count the typical stack. Worn armour is never dropped.