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ScarOld Camp

Наёмник · Old Camp

Scar

Наёмник из Old Camp. Говорит с игроком.

Есть диалогOtOwnershipStart
Лагерь
Old Camp
Гильдия
Наёмник
Распорядки
3

Где найти Scar

Location of Scar on the overworld map

Локация

Регион
Старый лагерь
В надземном мире Да

Бой

Their stats

800

Health

80

Strength

75

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Heavy Ore Baron ArmorOre Baron armour
Edge30
Blunt80
Point80
Energy8
Fire15
Ice15
Wind15

The armour Scar wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Scar's SwordSignature
Damage
85
Damage type
Edge
Needs Strength
70
Worth
315

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous18 to 30 per hit·27 to 45 hits to drop

You drop Scar in 27 to 45 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

18 to 30

per swing · 27 to 45 hits to drop

A weak-spot hit can spike higher.

Target health

Scar's health.

Scar's Edge armour-30
Their hit on you96 to 160

Scar's Sword (about 80 Strength) drops you in 1 hit through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Лут

Confirmed drops

These are the items Scar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Голос и диалоги

Озвученные реплики
19
Сцены с героем
5
Темы диалогов
4

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