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Gor Na ZarOG

TPL · OG

Gor Na Zar

TPL из OG. Говорит с игроком.

Есть диалогSharpWeaponStart
Лагерь
OG
Гильдия
TPL
Распорядки
2

Где найти Gor Na Zar

Location of Gor Na Zar on the overworld map

Локация

В надземном мире Да

Квесты

1 квест

Бой

Their stats

Level 9+90 XP

400

Health

55

Strength

55

Dexterity

220

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Templar's ArmorTemplar armour
Edge23
Blunt23
Point17
Energy22
Fire26
Ice22
Wind22

Gor Na Zar's own protection values per damage channel - what your hits are reduced by. The TPL armour above is their gear.

Their weapon

No signature weapon is recorded for Gor Na Zar, so the matchup below uses their stats and a typical TPL weapon as a guide.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous37 per hit·11 hits to drop

You drop Gor Na Zar in 11 hits; they drop you in 2.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

37

per connecting swing · 11 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Gor Na Zar's health at Gothic.

Gor Na Zar's Edge protection-23
Their hit on you58

Unarmed (fists) (55 Strength) drops you in 2 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their Strength is exact; the bare-fist base damage is an estimate.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Лут

Confirmed drops

  • ItMw_1H_Sword_05_Darrion

    Carried

  • Root Soup

    Carried

  • Green Novice

    Carried

  • Coin

    Carried

These are the items Gor Na Zar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Голос и диалоги

Озвученные реплики
13
Сцены с героем
0

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