상인매입 & 판매
상품 18종음식 & 물약
열쇠

Lockpick
열쇠
15x8
잡화

Candle
잡화
6x5
Plate
잡화
2x4
Tumbler
잡화
2x6
Arrow
잡화
1x32
Bolt
잡화
1x24
Ore Nugget
잡화
1x42
Wooden spoon
잡화
1x5
가치는 광석 환산 아이템 기본가입니다 - 콜로니의 유일한 화폐인 마법 광석 덩어리.
Santino을(를) 찾을 수 있는 곳
전투
Their stats
Level 7+70 XP224
Health
30
Strength
18
Dexterity
120
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedSantino's own protection values per damage channel - what your hits are reduced by. The STT armour above is their gear.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Santino in 6 hits; they drop you in 2.
Your attack
Damage type
Your defence
Your hit
39
per connecting swing · 6 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Santino's health at Gothic.
Thorn of Wounds (30 Strength) drops you in 2 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
전리품
Confirmed drops

Thorn of Wounds
Equipped weapon
38
Essence of Healing
Carried

Lockpick
Carried
x3
Ore Nugget
Carried
x25
Torch
Carried
x2
Beer
Carried

Field Bow
Carried

Arrow
Carried
x20
These are the items Santino actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.



