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Gothic위키
Gor HanisSwamp Camp

TPL · Swamp Camp

Gor Hanis

Swamp Camp의 TPL. 플레이어에게 말을 건다.

대화 있음ArenaAfterFightArenaGreetingsGuideOwnershipStartWait
진영
Swamp Camp
길드
TPL
일과
6

Gor Hanis을(를) 찾을 수 있는 곳

Location of Gor Hanis on the overworld map

위치

지역
Swamp Camp
지상에서

퀘스트

퀘스트 1개

전투

Their stats

140

Health

14

Strength

70

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Templar's ArmorTemplar armour
Edge0
Blunt0
Point0
Energy0
Fire0
Ice0
Wind0

The armour Gor Hanis wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Crude SwordSignature
Damage
17
Damage type
Edge
Needs Strength
14
Worth
31

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous36 to 60 per hit·3 to 4 hits to drop

You drop Gor Hanis in 3 to 4 hits; they drop you in 1 to 2.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 3 to 4 hits to drop

A weak-spot hit can spike higher.

Target health

Gor Hanis's health.

Gor Hanis's Edge armour0
Their hit on you49 to 82

Crude Sword (about 70 Dexterity) drops you in 1 to 2 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

전리품

Confirmed drops

These are the items Gor Hanis actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

음성과 대화

음성 대사
0
주인공 장면
8
대화 주제
7

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