ULGilbert을(를) 찾을 수 있는 곳
전투
Their stats
60
Health
6
Strength
15
Dexterity
Base attributes at Gothic (Standard) difficulty.
Typical NON armour
Not confirmedNo martial armour on record for the NON. Expect little to no protection beyond plain clothing.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Gilbert in 1 to 2 hits; they drop you in 4 to 7.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 1 to 2 hits to drop
A weak-spot hit can spike higher.
Gilbert's health.
Withered Axe (about 15 Dexterity) drops you in 4 to 7 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings. This NPC's exact armour is typical guild gear, not their confirmed loadout.
전리품
Confirmed drops

Withered Axe
Signature weapon
12
Lockpick
Carried
x5
Wooden spoon
Carried

Lute
Carried

Torch
Carried

Razor
Carried

Coin
Carried
x2
Tumbler
Carried

Jug
Carried

Beer
Carried

Grilled Meat
Carried
x2
Bread
Carried
x2
These are the items Gilbert actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
음성과 대화
- 음성 대사
- 4
- 주인공 장면
- 1
- 대화 주제
- 2






