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トリク 商人

盗賊 · Bandit Camp

トリク

Bandit Campの盗賊。売買できる商人、商品25点を扱う.

キャンプ
Bandit Camp
役割
盗賊
在庫
商品25点

売買

商品25点

価値はアイテムの鉱石での基本価値 - コロニー唯一の通貨である魔法の鉱石の塊だ。実際に支払う・受け取る額は、商人の利幅とあなたの評判で変動する。

トリクの居場所

Location of トリク on the overworld map

場所

キャンプ
Bandit Camp
オーバーワールドに
はい

戦闘

Their stats

140

Health

14

Strength

100

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Bandit's DressBandit armour
Edge5
Blunt10
Point10
Energy0
Fire2
Ice2
Wind2

The armour Torik wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

ScepterSignature
Damage
26
Damage type
Edge
Needs Strength
20
Worth
100

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous33 to 55 per hit·3 to 5 hits to drop

You drop Torik in 3 to 5 hits; they drop you in 1 to 2.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

33 to 55

per swing · 3 to 5 hits to drop

A weak-spot hit can spike higher.

Target health

Torik's health.

Torik's Edge armour-5
Their hit on you72 to 121

Scepter (about 100 Dexterity) drops you in 1 to 2 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

戦利品

These are the items Torik actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.