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Darrion 商人

Novice · スワンプ・キャンプ

Darrion

スワンプ・キャンプのNovice。売買できる商人、商品23点を扱う.

キャンプ
スワンプ・キャンプ
役割
Novice
在庫
商品23点

売買

商品23点

価値はアイテムの鉱石での基本価値 - コロニー唯一の通貨である魔法の鉱石の塊だ。実際に支払う・受け取る額は、商人の利幅とあなたの評判で変動する。

Darrionの居場所

Location of Darrion on the overworld map

場所

キャンプ
スワンプ・キャンプ
オーバーワールドに
はい

戦闘

Their stats

60

Health

6

Strength

15

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Novice's ArmorNovice armour
Edge0
Blunt5
Point5
Energy0
Fire3
Ice3
Wind3

The armour Darrion wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Fortuno's ClubSignature
Damage
20
Damage type
Blunt
Needs Strength
12
Worth
54

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·1 to 2 hits to drop

You drop Darrion in 1 to 2 hits; they drop you in 3 to 5.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 1 to 2 hits to drop

A weak-spot hit can spike higher.

Target health

Darrion's health.

Darrion's Edge armour0
Their hit on you18 to 30

Fortuno's Club (about 15 Dexterity) drops you in 3 to 5 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

戦利品

These are the items Darrion actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

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