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Baal Kagan 商人

Novice · ニュー・キャンプ

Baal Kagan

ニュー・キャンプのNovice。売買できる商人、商品4点を扱う.

キャンプ
ニュー・キャンプ
役割
Novice
在庫
商品4点

売買

商品4点

価値はアイテムの鉱石での基本価値 - コロニー唯一の通貨である魔法の鉱石の塊だ。実際に支払う・受け取る額は、商人の利幅とあなたの評判で変動する。

Baal Kaganの居場所

Location of Baal Kagan on the overworld map

場所

キャンプ
ニュー・キャンプ
オーバーワールドに
はい

戦闘

Their stats

60

Health

6

Strength

15

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Novice's ArmorNovice armour
Edge0
Blunt5
Point5
Energy0
Fire3
Ice3
Wind3

The armour Baal Kagan wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

Withered AxeSignature
Damage
13
Damage type
Edge
Needs Strength
9
Worth
12

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Favourable36 to 60 per hit·1 to 2 hits to drop

You drop Baal Kagan in 1 to 2 hits; they drop you in 4 to 7.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

36 to 60

per swing · 1 to 2 hits to drop

A weak-spot hit can spike higher.

Target health

Baal Kagan's health.

Baal Kagan's Edge armour0
Their hit on you13 to 23

Withered Axe (about 15 Dexterity) drops you in 4 to 7 hits through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

戦利品

These are the items Baal Kagan actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

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