Old CampSoldier · Old Camp
Kharim
Old CampのSoldier. プレイヤーと話す。
- キャンプ
- Old Camp
- ギルド
- Soldier
- 日課
- 4
Kharimの居場所
クエスト
1件のクエスト戦闘
Their stats
140
Health
14
Strength
70
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Kharim wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Kharim in 3 to 4 hits; they drop you in 1 to 2.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 3 to 4 hits to drop
A weak-spot hit can spike higher.
Kharim's health.
Sting Mace (about 70 Dexterity) drops you in 1 to 2 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
戦利品
Confirmed drops

Sting Mace
Signature weapon
97
Rice
Carried
x2
Bread
Carried

Ore Nugget
Carried
x19
Torch
Carried
x3
Essence of Healing
Carried

Coin
Carried
These are the items Kharim actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
ボイスと会話
- ボイス行
- 26
- 主人公シーン
- 10
- 会話トピック
- 9






