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Cronos Marchand

Water Mage · New Camp

Cronos

Water Mage du New Camp. Un marchand à qui acheter et à qui vendre, proposant 23 marchandises qui forme aussi à Mana.

Camp
New Camp
Rôle
Water Mage
En stock
23 marchandises

Achète & vend

23 marchandises

Runes & parchemins

  • Inscription for Transform into Lurker

    Runes & parchemins

    340
  • Transform into Bloodfly

    Runes & parchemins

    70x2
  • Transform into Wolf

    Runes & parchemins

    55
  • Transform into Molerat

    Runes & parchemins

    40x2
  • Transform into Scavenger

    Runes & parchemins

    40
  • Inscription for Healing

    Runes & parchemins

    20
  • Healing

    Runes & parchemins

    10x2
  • Light

    Runes & parchemins

    5x3

Livres & documents

  • Words of the Gods - Volume 1

    Livres & documents

    100
  • Words of the Gods - Volume 2

    Livres & documents

    100
  • Words of the Gods - Volume 3

    Livres & documents

    100
  • First circle of magic

    Livres & documents

    50
  • Map of the New Camp

    Livres & documents

    40
  • The circle of Novices

    Livres & documents

    25

Les valeurs correspondent à la valeur de base de l'objet en minerai - les morceaux de minerai magique qui sont la seule monnaie de la Colonie. Ce que tu paies ou reçois réellement dépend de la marge du marchand et de ta réputation.

Enseigne aussi

1 compétence

Où trouver Cronos

Location of Cronos on the overworld map

Lieu

Camp
New Camp
Sur la carte du monde
Oui

Combat

Their stats

600

Health

60

Strength

150

Dexterity

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Water RobeWater Mage armour
Edge10
Blunt40
Point40
Energy5
Fire30
Ice20
Wind20

The armour Cronos wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

No signature weapon is recorded for Cronos, so the matchup below uses their stats and a typical KDW weapon as a guide.

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous30 to 50 per hit·12 to 20 hits to drop

You drop Cronos in 12 to 20 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

30 to 50

per swing · 12 to 20 hits to drop

A weak-spot hit can spike higher.

Target health

Cronos's health.

Cronos's Edge armour-10
Their hit on you91 to 153

Unarmed (fists) (about 150 Dexterity) drops you in 1 hit through your armour.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Loot

Confirmed drops

These are the items Cronos actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Plus de marchands du New Camp