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ShratSwamp Camp

Novice · Swamp Camp

Shrat

Novice of the Swamp Camp. Speaks to the player.

Has dialogueFollowOwnershipStart
Camp
Swamp Camp
Guild
Novice
Routines
3

Where you find Shrat

Location of Shrat on the overworld map

Location

Region
Swamp Camp
On overworld Yes

Combat

Their stats

Level 7+70 XP

76

Health

10

Strength

10

Dexterity

7

Mana

20

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Novice's ArmorNovice armour
Edge4
Blunt4
Point0
Energy8
Fire8
Ice8
Wind8

Shrat's own protection values per damage channel - what your hits are reduced by. The Novice armour above is their gear.

Their weapon

Steel TongueSignature
Damage
29
Damage type
Blunt
Needs Strength
26
Worth
135

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Favourable56 per hit·2 hits to drop

You drop Shrat in 2 hits; they drop you in 3.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

56

per connecting swing · 2 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Shrat's health at Gothic.

Shrat's Edge protection-4
Their hit on you34

Steel Tongue (10 Strength) drops you in 3 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

These are the items Shrat actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voice and dialogue

Voice lines
9
Hero scenes
4
Dialogue topics
4

Conversations

3 topics
That's what I like to hear. Lead the way!2 lines
  1. That's what I like to hear. Lead the way!
  2. Why not. Let's go.
What, you wanna join those loons? (scoffs) I'd have long run off if the other camps were any better.3 lines
  1. What, you wanna join those loons? (scoffs) I'd have long run off if the other camps were any better.
  2. Come to think of it ... we could travel together, couldn't we? Mug some fools, scrounge ruins for nuggets ... what d'you think, mate?
  3. I want to join the Brotherhood. Can you help me?
What, already? Fine, I guess. I'll head back to me shack in the swamp ... stay alive, will you?2 lines
  1. What, already? Fine, I guess. I'll head back to me shack in the swamp ... stay alive, will you?
  2. It's time to part ways. I'll travel alone for a bit.

More of the Swamp Camp