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Gothic維基
Water Mage armour致命

敵人類別

Water Mage

New Camp spellcaster, calls the storm against you. 遇到一個普通的,這些就是你得設法打穿的數值。

生命
500
力量
50
敏捷
150
威脅
致命

你打得贏一個嗎?

這些是該類別的典型數值,並非某一隻固定的生物。確切的力量、生命與裝備會因每個 Water Mage 而異,因此請將其視為戰鬥的參考,而非精確的讀數。

Their stats

500

Health

50

Strength

150

Dexterity

Base attributes at Gothic (Standard) difficulty.

Their armour

Estimated
Water RobeWater Mage armour
Edge10
Blunt40
Point40
Energy5
Fire30
Ice20
Wind20

Typical Water Mage kit. The exact piece varies from one to the next, so this shows the guild's armour as a guide.

Their weapon

No weapon on record. They likely fight with fists or a plain camp tool.

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous30 to 50 per hit·10 to 17 hits to drop

You drop Water Mage in 10 to 17 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

30 to 50

per swing · 10 to 17 hits to drop

A weak-spot hit can spike higher.

Target health

Water Mage's health.

Water Mage's Edge armour-10 (est.)
Their hit on you91 to 153

Unarmed (fists) (about 150 Dexterity) drops you in 1 hit through your armour.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

其他敵人類型