New CampOrg Mercenary · New Camp
Wedge
Org Mercenary з New Camp. Говорить з гравцем.
- Табір
- New Camp
- Гільдія
- Org Mercenary
- Розпорядок
- 4
Де знайти Wedge
Квести
1 квестНавчає
2 навичкиБій
Their stats
120
Health
12
Strength
50
Dexterity
Base attributes at Gothic (Standard) difficulty.
Worn armour
ConfirmedThe armour Wedge wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Work in progressDial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.
This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.
You drop Wedge in 2 to 4 hits; they drop you in 1 to 2.
Your attack
Weapon skill
Untrained: critical hits are rare.
Damage type
Your defence
Your hit
36 to 60
per swing · 2 to 4 hits to drop
A weak-spot hit can spike higher.
Wedge's health.
Mace (about 50 Dexterity) drops you in 1 to 2 hits through your armour.
Their confirmed signature weapon.
Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.
Approximate. Enemy health and damage scale with your in-game difficulty settings.
Лут
Confirmed drops

Mace
Signature weapon
197
Lockpick
Carried
x2
Ore Nugget
Carried
x14
Rice
Carried
x2
Rice Schnapps
Carried

Torch
Carried
x2
Essence of Healing
Carried

Plate
Carried

Grilled Meat
Carried

Bread
Carried

Wolf's claws
Carried

Longbow
Carried

Arrow
Carried
x14
These are the items Wedge actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Голос і діалоги
- Голосові репліки
- 55
- Сцени з героєм
- 7
- Теми діалогів
- 8
Розмови
6 темDepends. What do you wanna know?2 репліки
- Depends. What do you wanna know?
- What can you teach me?
You'd like to know that, wouldn't you! It's not too difficult to begin with.4 репліки
- You'd like to know that, wouldn't you! It's not too difficult to begin with.
- Above all, you have to make sure that your lockpick doesn't break off.
- If you're a little bit more patient in the future, you'll see that you won't need that many lockpicks any more!
- How do I get better at lockpicking?
Only when you've gained some experience can you tell when a lockpick is going to break. It makes a different sound!4 репліки
- Only when you've gained some experience can you tell when a lockpick is going to break. It makes a different sound!
- I think you have it. Learn to listen for the gentle clicking of the lock and you won't lose so many lockpicks in future.
- An expert in this field stands a good chance of opening a trunk without breaking his lockpick.
- How do I become a master lockpicker?
Very well. Pickpocketing is all about distraction. 5 реплік
- Very well. Pickpocketing is all about distraction.
- I'll teach you how to improve your skills, but it's still very likely that you'll get caught.
- You should only take the risk if nobody but your victim is around.
- Only an expert can take things from people's pockets without them noticing!
- I want to be an even better pickpocket.
I think you've progressed far enough to be taught the final tricks of the trade.3 репліки
- I think you've progressed far enough to be taught the final tricks of the trade.
- But you should know that even the best can get caught sometimes.
- Take care.
Shh ... hey, you!3 репліки
- Shh ... hey, you!
- Yes, you. Come over for a second.
- Who? Me?






