Skip to content
GothicВікі
JarvisNew Camp

Soldier · New Camp

Jarvis

Soldier з New Camp. Говорить з гравцем.

Має діалогиStart
Табір
New Camp
Гільдія
Soldier
Розпорядок
1

Де знайти Jarvis

Location of Jarvis on the overworld map

Місце

Регіон
New Camp
На верхньому світі Так

Бій

Their stats

170

Health

17

Strength

150

Dexterity

2,000

Mana

Base attributes at Gothic (Standard) difficulty.

Worn armour

Confirmed
Mercenary's ArmorMercenary armour
Edge0
Blunt0
Point0
Energy0
Fire0
Ice0
Wind0

The armour Jarvis wears, with its protection on each channel. Worn armour is never dropped.

Their weapon

StonecrusherSignature
Damage
37
Damage type
Blunt
Needs Strength
29
Worth
220

Can you beat them?

Work in progress

Dial in your own weapon and gear. Each swing varies, so you see a damage band; the matching armour channel is subtracted on both sides.

This matchup is still being refined, so treat the numbers as a guide while we sharpen them against real fights.

Difficulty
Dangerous36 to 60 per hit·3 to 5 hits to drop

You drop Jarvis in 3 to 5 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Weapon skill

Untrained: critical hits are rare.

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

36 to 60

per swing · 3 to 5 hits to drop

A weak-spot hit can spike higher.

Target health

Jarvis's health.

Jarvis's Edge armour0
Their hit on you109 to 182

Stonecrusher (about 150 Dexterity) drops you in 1 hit through your armour.

Their confirmed signature weapon.

Each hit = weapon damage + attribute (Strength for melee, Dexterity for ranged) minus their armour, never below 1. The game varies every swing, so we show a band from a low roll up to a clean full hit rather than one fixed number. Weapon skill is a tier (Untrained, Trained, Master) that sets how often a rare weak-spot critical lands; it does not change the band.

Approximate. Enemy health and damage scale with your in-game difficulty settings.

Лут

Confirmed drops

These are the items Jarvis actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Голос і діалоги

Голосові репліки
36
Сцени з героєм
11
Теми діалогів
8

Розмови

5 тем
Don't get any ideas. But, yeah, we do - if we gave this to King Rhobar, he'd probably sell us his wife for it. 3 репліки
  1. Don't get any ideas. But, yeah, we do - if we gave this to King Rhobar, he'd probably sell us his wife for it.
  2. But he can keep her. We're gettin' outta here ... nothin' else matters.
  3. So you have a giant pile of ore lying around in the camp?
Watch your back, mate.1 репліка
  1. Watch your back, mate.
Farmers, diggers, mages, and Lares's gang. 2 репліки
  1. Farmers, diggers, mages, and Lares's gang.
  2. Besides you mercenaries, who else lives here?
The mages and the ore, yeah. We work for General Lee. But this ain't about riches for us. 4 репліки
  1. The mages and the ore, yeah. We work for General Lee. But this ain't about riches for us.
  2. Unlike Gomez and his lot in the Old Camp, we ain't given up on gettin' outta here one day. Actually, forget that - we WILL get outta here. And that's what we're fightin' for.
  3. Oh, listen to him - all high and mighty, are we? Well, I guess Lares and his crew are your best bet then.
  4. Mercs ... I think I heard about you. You protect the Water Mages.
Hmm, got you curious, eh? There's a hole in the middle of the cave, covered by a grate - you can stare as long as you like.4 репліки
  1. Hmm, got you curious, eh? There's a hole in the middle of the cave, covered by a grate - you can stare as long as you like.
  2. But I'm warning you, don't even think about nickin' somethin'. We got our eyes on it day and night.
  3. Where are you keeping that pile?
  4. Don't worry.

Більше з New Camp